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Many Agile teams are struggling to connect user experience and the design process with Agile ways of working and often Scrum. In this Poster (and post) I´m trying to describe the connection, and how you can collaborate in the team to learn more about user needs and solutions to solve real user problems together. I´ve been using this poster for over a year in my combined PO and UX training (Build the Right Product – Innovation through Collaboration & Design Thinking) and in my Agile coaching.

Download the Agile User Experience in a Nutshell in high resolution (PDF) >

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Agile User Experience in a Nutshell Poster

My hope is that this poster might give some guidance in how User Experience can work in an Agile setup in combination with the posters; Agile Product Ownership in a Nutshell and Agile in a Nutshell (with a spice of Lean UX).

What does UX mean?

UX stands for User Experience. Basically, the expected and needed user experience of the service or digital product to meet user and business goals. To connect user needs and business goals is basic when working with user experience, it is basic to meet users and understand who they are – and involve and understand stakeholders. Any team can work with UX as long as they get to do this, and have the methods and processes to do it in a structured and effective way. (more…)

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Det Agila arbetssättet och kraven på snabba leveranser håller på att förändra UX-rollen till att bli produktdesigner, UX-coacher, dom som vågar säga “vi vet inte – ännu”, organisationsdesigners och dom som faktiskt fokusera på det som skapar en bra användarupplevelse. Läsa hela om du vill veta varför…

  1. Användarnytta har blivit ett krav och “affären” har vaknat till liv

Vi vet att användarna vill ha mer än bara snygga och lättanvända gränssnitt som hjälper en att göra det man vill, i dag är det något man kräver och förväntar sig. Det nya är att företagen kräver att produkten också skapar affärs- eller verksamhetsnytta – och förstår att det måste hänga ihop. Att bara bygga antingen lösningar som användarna vill ha räcker inte, det räcker inte heller att vi bygger det affären beställer. Det gör att UXare inte bara behöver förstå sig på användarnas behov och situation, vi behöver också förstå oss på affären och verksamheten och bli balanskonstnärer där emellan för att hjälpa till att innovera på riktigt och skapa nyttiga, användarvänliga OCH affärsmässigt smarta produkter.
-> Därför behöver User Experience Designer blir Produktdesigners. (more…)

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A while ago I received a Tweet from Nicolas Mereaux that he had translated my free (the wonders of creative common 🙂 poster on Agile in a Nutshell, to French, as well as the blog post it self 🙂 Such a nice gesture. Hope you enjoy it too!

Here you can download the French poster in high resolution (PDF)>

Agile en resume poster

Here is the full Agile in a Nutshell blogpost in French.

All other Agile posters in all languages can be found through the Agile Explained Infographic Collection page >

 

Free to download, use and share

The poster and other content is published under Creative Commons License, so please use it and share it as you like. If you are interested in doing a translation to any other languages (Chinese is coming soon) please let me know and I will help you with the file and publish it here in the blog as well.

You are free to:

Share — copy and redistribute the material in any medium or format
Adapt — remix, transform, and build upon the material for any purpose, even commercially.
This license is acceptable for Free Cultural Works.
The licensor cannot revoke these freedoms as long as you follow the license terms.

Under the following terms:

Attribution — You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
ShareAlike — If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original.
No additional restrictions — You may not apply legal terms or technological measures that legally restrict others from doing anything the license permits.

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This is a poster I made for a Agile intro class at Hyper Island Digital Business class 2017 where I and my colleague Per Lundholm was last week. The class was as big as 40 people, and covering from a couple of experts to mostly total novelty, which is usually the most difficult type of situation for a teacher or coach. But it went well, maybe not all thanks to the poster 😉 but it sure made it a lot easier for both me and Per as teachers, as well as the students who could follow more easily as well as take notes.

Free poster on Agile in a Nutshell
Agile in a Nutshell poster - Free download

Free Download of the poster on Agile in a Nutshell here (PDF)

EDIT 1: Due to some companies restricted IT policies the poster is now available directly here in the blogpost and not in Dropbox. Thank you for that feedback!

This poster covers both briefly the background to why we work Agile, some history and problems as well as values and principles. It also covers the difference between waterfall development and Agile in two aspects and the most common Agile practice, basic Scrum. Also I added some Lean practices to the mix to add a more advanced level to it.
(more…)

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Att få bygga, skapa, designa och uppfinna har alltid varit något jag älskar att göra. Egentligen spelar det inte så stor roll vad det är, det roliga är att lösa problem, formulera vad jag vill, komma på vad som gör det bra, skissa och se att det växer fram något efter hand som jag inte kunde föreställa mig innan jag påbörjade arbetet.

Till vardags jobbar jag som kanske bekant för en del, med att coacha inom hur man bygger bygga digitala produkter, oftast Lean UX i Agila Team. Kanske är det därför det kliar lite extra i fingrarna i bland att göra väldigt fysiska produkter 🙂

HiFi prototyp efter några månader från The Game Crafter

LoFi prototyp
LoFi prototyp efter några veckor

(more…)

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