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So proud of my team, Boom X (two generations), for fearlessly joining the SAAB Smart Airbase Hackathon this weekend! So much fun—and so much learning 👏

Being part of this event and working as a small product team at the forefront of vibe coding and AI-supported development was an incredible experience.

I would recommend this to anyone curious about how cutting-edge technology can be used to solve real customer problems. When vibe coding in a small product team, you end up innovating across all layers at the same time. You can truly work user-experience first—focusing on the customer problem, quickly delivering prototypes and end-to-end scenarios, and getting feedback that immediately impacts both the product and the evolving business strategy.

I learned a lot myself—making my first ever pull request and pushing to Git. As a former designer, product owner, and chief product owner, I’ve never really been that hands-on with coding until I started experimenting with Lovable about six months ago. This time we used VS Code, a more “hardcore” version of vibe coding. Luckily, I had my brother Daniel Blom on the team. He does full-stack AI-enabled development for a living—and, luckily for me, he also has enormous patience. 😉

Starting early by aligning on the customer problems we wanted to solve and agreeing on a shared strategy was crucial. So was defining the structure for the processes we were digitizing: the rules, the information flows, and what success would look like. We also used quick paper prototyping to create a shared foundation.

When everyone in a team can work simultaneously on the same product—with interconnected user scenarios and AI superpowers—product strategy becomes what makes or breaks your efforts. Even if you throw away prototypes or do work that ends up unused, you are still moving closer to creating value, as long as you focus on the most important customer problems.

The only thing that made me a bit frustrated during this otherwise amazing experience was having to work with a slower, less capable AI model after getting used to the best ones. 😅 That really threw me off. Suddenly, instead of giving me superpowers, the AI created more work—misunderstandings, friction, and unnecessary effort.

The short 5 min demo video of the prototype

This was the video the jury got to select the five finalist teams. Our team wasn’t among those five, but we were invited to the event in Linköping, which was a great experience in itself.


The impact of short time boxes

The impact of extremely short timeboxes, like in a hackathon, is remarkable for creativity. At the same time, without deep domain knowledge and context, it’s hard to know whether you’re solving the most important problems—or solving them in the right way. Everything remains a hypothesis until it’s tested and proven in reality.

Our idea in short

Our concept had four parts:

1. A digitized simulation environment
We proposed building a digital simulation (inspired by a board game) where personnel at the airbase can train decision-making under pressure. Ideally, this would be as close to reality as possible—or even use the same interface as the real system.

2. Role-based user perspectives with AI support and Human in the Loop
The system adapts to different user roles, providing tailored views depending on context. AI would support decision-making in high-VUCA environments, help users stay updated, and highlight when critical information is missing—or where to get it. We made a decision early on to keep the human in the loop, meaning AI would not make decisions only provide suggestions for imput of data and decisions.

3. Continuous development through simulation
The simulation could act as a test environment to continuously evolve the system based on real needs. By training and building at the same time, developers and users work closely together—enabling fast, customer-focused product development. The airforce could then choose when to adopt new capabilities.

4. A new way of working
This approach could enable a new way of developing and operating software within the Swedish Air Force—and potentially across other parts of the military—together with partners such as SAAB.

Could events like this enable a better world?

My hope is that more managers and executives get to experience this firsthand. Spend just a day or two working alongside your teams, and you will quickly realize that giving them access to the best tools available is one of the most important strategies you can have. Any organization that locks itself into long-term contracts with only one—or just a few—AI models (even if they are the best today) will soon need to reinvest. The AI landscape is evolving incredibly fast, and staying flexible is key to unlocking these new superpowers.

All organizations who want to benefit from AI must adapt their decision making and their operational model. Maybe hackathons can be that high speed segway into the future most organizations need? A way to experience how AI-enabled product development can be done cross functionally – and also development of AI-tools? What if new systems can be built at high speed based on real user needs (not old specifications) – and in a safe way be tested? Could we then replace old legacy systems at speed too?

A big thanks to Olof Sundin and the team at SAAB and the Swedish Air Force for creating such a positive, energetic, inclusive and inspiring event!


I hope that many more will come and that the learnings will enable positive outcomes and a more safe world for everyone!

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Konflikter eller oenigheter Àr vanliga i det dagliga livet. Det Àr ofta en kombination av tvÄ eller fler typer av konflikter. Var dÀrför sÀker pÄ att identifiera vilka typer av konflikter det handlar om och om möjligt, vÀlj fler lösningsansatser.

Den hÀr postern Àr framtagen tillsammans med Björn Sandberg.

Den hÀr postern gÄr igenom 5 typer av konflikter

  • Intressekonflikt
  • Maktkonflikt
  • Mognadskonflikt
  • VĂ€rderingskonflikt
  • Missuppfattningskonflikt

Den visar ocksÄ pÄ 5 typer av lösningar

  • Samarbeta
  • Kompromissa
  • Justera
  • Undvika
  • KĂ€mpa eller tvinga

VÀlkommen att ladda ner den hÀr postern i högupplöst PDF >

Maktkonflikt

Makt och auktoritet Ă€r det som de flesta tĂ€nker Ă€r grunden till alla konflikter. Maktkonflikter kĂ€nner de flesta av oss igen frĂ„n arbete och familj, dĂ€r frĂ„gan handlar om vem som ska bestĂ€mma. Viljan att bestĂ€mma kommer tidigt, nĂ€r barn vill ha kontroll över situationen – till exempel vilka klĂ€der de ska ha pĂ„ sig – för att fĂ„ personlig makt och sjĂ€lvkĂ€nsla.

Den negativa sidan av maktkonflikter kan vara sÄ allvarlig som övergrepp eller missbruk. Det möjliga hotet om att förlora makt kan ocksÄ vara en kÀlla till konflikt i agila transformationer, nÀr mandatet flyttas ut i teamen och kompetensen delas med andra i gruppen.


Intressekonflikt

Den vanligaste typen av konflikt uppstÄr nÀr tvÄ eller fler parter har olika perspektiv, behov eller mÄl som de vÀrnar om och kÀmpar för att uppnÄ. Ett exempel Àr nÀr förÀndring införs i en organisation och mÀnniskor möts för att argumentera för sina stÄndpunkter och försöka övertyga andra om att deras synsÀtt Àr det rÀtta. Om de inte kan nÄ en kompromiss eller en vinn-vinn-lösning, Àr det tillgÄngen till makt och mandat som avgör vem som vinner eller förlorar.

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Auf diesem Poster habe ich einige Organisationsdesign-Muster aus agilen Produktorganisationen im großen Maßstab gesammelt.
Die hervorgehobenen Fragen können als Einstieg in verschiedene Themen dienen – etwa zu den Gestaltungsprinzipien der Organisation, zur Strategie fĂŒr das Wachstum von Teams und Einzelpersonen, dazu, wie Autonomie und Ausrichtung ermöglicht werden können, und wie FĂŒhrungsteams gestaltet werden können, um eine großartige Produktorganisation zu unterstĂŒtzen und weiterzuentwickeln, die Produkte liefert, die Kundinnen und Kunden lieben.

Dieses Poster wurde ins Deutsche ĂŒbersetzt von Andre Ullmann, kontakt@andreullmann.de

Download the German poster for free (high resolution PDF) >

Buy printed in size A1 >

Hervorgehobene Fragen zur Reflexion auf diesem Poster

  • Wie messen wir Erfolg?
  • Was sind unsere Leitprinzipien?
  • Optimieren wir fĂŒr Fluss (Flow)?
  • Optimieren wir fĂŒr Wert (Value)?
  • Welche FĂ€higkeiten mĂŒssen wir skalieren?
  • Wie ermöglichen wir den Informationsfluss?
  • Was ist die minimale wertvolle BĂŒrokratie (Minimum Valuable Bureaucracy)?
  • Welche Rollen benötigen wir in unserem FĂŒhrungsteam?
  • Wie fördern wir das Wachstum von Teams und Einzelpersonen?
  • Welche Arten von Teams brauchen wir?
  • Wie ermöglichen wir sowohl Autonomie als auch Ausrichtung?

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This poster came to life based on common misunderstandings we have seen over and over again in organizations starting on the journey to become more product centric and outcome oriented. We hope that the poster can bring light to these patterns and support valuable dialoges around them.

We have vizualized some of the important patterns and missunderstandings – not all of them. The poster covers 4 important areas, Strategy, Execution and Delivery, Culture and Organization.

The culture shift is the result of the shifts made to enable, support and incentivise new behaviours connected to outcome and a trust based leadership. These new behaviours will only be possible if the structure is shifted to the right, on the product side.

Maybe you have already done some of these shifts? What else could be needed to move towards a more customer centric outcome oriented culture? Who do you need to collaborate closer with? Bring them together and discover the shifts using this poster and the insights shared in the short videos below here.

Download the poster for free (HIGH REZ PDF) >

Short videos covering each topic in the poster

The team behind the poster; Elinor Lange, Frank Olsen and Mia Kolmodin together with Johan Westerlunch and Natalja Calderon guide you through each topic during a short video. This served as our Christmas Calendar when we launched the poster in december 2025.

Customer Focus


In this video we dive into one of the most fundamental, and probably most misunderstood, topics in modern organizations: Customer Focus.

Topics explored

  • Many organizations believe they are customer-centric. But when it’s time to make real decisions, customer needs often fall behind internal priorities, project plans and budget structures.
  • Why customer focus tends to fade in traditional project organizations
  • How product organizations keep customer needs at the center – continuously
  • Why product-oriented ways of working lead to stronger outcomes and better value delivery, for both customer and the business.

Funding Model

Topics explored

  • How the funding model impact the product development – and what you could do to shift towards product.
  • How project oriented funding often cause problems with knowledge retention which delay deliveries and also difficulties to deliver customer and business value.
  • How incremental funding might be a better fit for many organizations.
  • What organizations have done to get started moving towards a product oriented funding model.

People

Topics explored

  • In project based organizations we tend to call people “recourses”. How shifting perspective to “people” and what lies behind that, changes everything and we build stronger teams, higher engagement, and a culture that supports real product-led ways of working.
  • When reduce people to abstractions, we also reduce commitment, trust, and ownership. Words matter — because they shape how we lead.
  • One of the reasons product organizations succeed is because people are empowered — not managed as resources.

Core values

In this video we explore the fundamental difference in view of core values in a project vs product organization.

Topics explored

  • Many project-driven organizations emphasize predictability, plans, and control.
  • Success is defined by adhering and delivering to the plan, and change is often seen as a disruption rather than an opportunity.
  • Embracing learning and adaptability, often by fast feedback loops.
  • Focus on time-to-money, on delighting customers, and on creating long-term, sustainable value.
  • It’s a shift from valuing the plan to valuing the ability to learn and improve, and in doing so making the customer happy.
  • Shifting to a product-driven way of working isn’t about abandoning structure, it’s about investing in learning, adaptability, and customer value.
  • When we value customer needs over plans, we create organizations that move faster, make smarter decisions, and build products people truly love.

Ownership

In this video we explore how ownership works differently in project vs. product organizations.

Topics explored

  • In project organizations, ownership often sits with the project manager, who controls tasks. This removes responsibility from the people doing the work, leading to lower motivation, less creativity, and a focus on delivering the project rather than improving the product.
  • Modern product organizations distribute ownership to the teams closest to the problems. With mandate, involvement, and a focus on product outcomes, motivation increases and problem-solving thrives. And this leads to happier, engaged people and product success.
  • Real ownership fuels motivation, creativity, and better products. Give responsibility to the people who can actually make a difference.

The team

In this video we explore how the prerequisites for, and use of, teams differ in project vs. product organizations.

Quality and Technical Debt

In this video we explore how quality and technical debt is handled differently in project vs. product organizations.

Topics explored

  • In project organizations, focus is to deliver a fixed scope at a fixed deadline – with a high risk to build lower quality. And often the responsibility is separated from the responsibility for delivery, which makes it harder to build in quality.
  • In modern product organizations the product teams are accountable for the quality AND delivery. They then have the possibility to build in quality in the work they do to deliver the product which can be done iteratively and incrementally – to meet the deadline. Here they can focus first on quality FIRST and THEN on the delivery which gives a sustainable pace and product.

Knowledge retention

In this video we explore how knowledge is built, kept, and used differently in project vs. product organizations.

Topics explored

  • In project organizations, teams are often temporary. When a project ends, the team disbands and so does much of the knowledge. Valuable insights fade, and organizations find themselves reinventing solutions again and again.
  • In modern product organizations, teams stay with the product over time. Knowledge compounds, learning accelerates, and problem-solving becomes faster and more effective. Multi-learning across skills and roles strengthens the team’s ability to deliver long-term value.

Primary objective

In this video we explore how the primary objective differ in project- vs. product organizations and what impact that has on delivery and the business value from the delivery.

Value realization

In this video we explore how value is perceived differently in project- vs. product organizations – and how that may impact the business outcome.

Flexibility

In this short video we explore how flexibility is perceived differently in project- vs. product organizations – and how you can enable it and benefit from having both flexibility in the solution – and strategic flexibility.

Time horizon

In this short video we explore what project vs product organizations tend to focus on, and put their effort into, based on the time perspective.

They also share how you can start moving towards a product perspective.

Organization

In this short video we explore how project vs product organizations tend to look like and work and why many organizations fail in their ambitions to become more product- and customer centric when they don’t adapt their organization.

You’ll also get a few tips on what you can do to start to move towards becoming more product oriented.

Dandy X-Lab – a structured way to make the shifts

Join us in this short video where we share both success cases doing this change – and the model, Dandy X-Lab. Dandy X-lab is designed to enable increased business value sooner together with our customers.

This is the most effective way to handle the transition from a project based organization to product oriented that we have ever seen. No more big bang, high risk and slow and unsecure ROI on change initiatives and business innovation as we connect customer centric innovation & delivery to the organizational development.

When the structures, WoW and management are working FOR your people, they will become the super heroes they are and we make that happen within a short time boxed period of time showcasing that it works. At the same time we build a bespoke scalable operational model for YOUR context.

This model is proven to work within all type of organizations and businesses.

Free to download, use and share

The posters are published under Creative Commons License, so please use it and share it as you like. If you are interested in doing a translation to any other languages, please let me know and I will help you with the file and publish it here on the blog as well.

You are free to:

Share â€” copy and redistribute the material in any medium or format
Adapt â€” remix, transform, and build upon the material for any purpose, even commercially.

This license is acceptable for Free Cultural Works.
The licensor cannot revoke these freedoms as long as you follow the license terms.

Under the following terms:

Attribution â€” You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
ShareAlike â€” If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original.
No additional restrictions â€” You may not apply legal terms or technological measures that legally restrict others from doing anything the license permits.

Here you find all the other Free Agile in a Nutshell-posters in the series that is now translated to 15 languages and downloaded over 100.000-times worldwide.

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I det senaste avsnittet av HR Podden samtalade Mia Kolmodin med Frida Mangen om bl a vanliga missförstÄnd rörande agila arbetssÀtt. Ett samtal om varför det ibland ifrÄgasÀtts och döms ut, om förflyttning, mod och varför klÀdnypor ibland slÄr miljardsystem.

Du fÄr ta del av deras samtal kring:

  • Tillit Ă€r inte detsamma som brist pĂ„ kontroll.
  • Hur kan HR jobba mer produktledande och mindre projektstyrt.
  • Vad hĂ€nder nĂ€r vi utgĂ„r frĂ„n verkliga behov i stĂ€llet för fĂ€rdiga lösningar.
  • Hur kan man jobba iterativt med bl a ledarskapsprogram för att skapa riktig förĂ€ndring.

HÀr hittar du poddavsnittet pÄ Spotify (finns Àven dÀr andra poddar finns)

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Really grateful for the invitation to give a closing keynote at Agila Sverige on the topic of Product-Led, among so many other amazing speakers.

I also enjoyed being part of the panel on the Product Operating Model together with Mikael Brodd and Jimmy Janlén.

I felt truly welcomed, had a lot of fun, learned something new, and left feeling energized. 🙂

A huge thank you to all of you in pink t-shirts 👚 for once again creating such a safe, fun, loving, innovative, thoughtful, and thought-provoking community. You rock! 🙌

Hope to see you all again next year!

Thank you Isabelle SvĂ€rd and Jimmy for the pics 📾

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We are so happy to be able to share the Agile HR in a Nutshell Poster with you for free also in Polish! Thank you so much, MaƂgorzata CholewiƄska for your awesome work with the translation and the updated version🙂

Download the Agile HR in a Nutshell in Polish for free here (PDF) >

Agile-HR

Read the original post about the poster and download this poster in English here >

Free to download, use and share

The posters are published under Creative Commons License, so please use it and share it as you like. If you are interested in doing a translation to any other languages please let me know and I will help you with the file and publish it here in the blog as well.

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Johan Westerlund

This experience based exercise is designed to help participants understand the value of continuous rebuild to avoid creating technical- or user experience debt.

At Dandy People we use a lot of Experience Based Games, so called Serious Games, and Simulations to enable quick learnings. We have created many different ones that you can find within this category (same as this post) here on our blog.

This specific game that we present here is created to enable critical understanding of the value of continous rebuild to not build technical, and other, debt. Debt does not only exists within code, but also within the user experience, therefore the parts of the customer experience also often need to be continously updated as new parts are added.

When transitioning to more agile, customer-focused ways of working, aiming to reduce lead times and increase customer and business value—commonly referred to as a product-led organization.

The game consists of two rounds and takes approximately 30 minutes to complete, excluding time for reflection and theoretical discussion.

The image above shows the team playing the game.
The team self-organizes how they want to approach the task. In the first round, they play based on the principle “What’s done is done”—but in the second round, they are allowed to continuously adjust the order of the piles. This simulates continuously improving what has already been done, such as code or design.

Preparation

  1. Print the cards with the numbers and cut them out.
    • Use slightly thicker paper for easier handling, but avoid making it too thick.
  2. Each team needs:
    • One deck of cards.
    • One game board.
  3. Creating the Game Board
    • Use thick marker lines to draw an area where the cards can be placed.
    • Label the center with “Game Board.”
    • Ensure the board is large enough to fit 5 cards wide and 2 cards tall. Avoid making it larger, as it will make the game too easy.
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The idea of the organization as a machine is a metaphor that was common 150 years ago, but many people are experiencing it right now too. This is common when what is asked for, and celebrated, is output oriented. Like, for instance, the number of “things” being delivered is counted, reported and the goal is “met” when the ”right” number of features has been shipped. What seems to be lost in theese organizations is the purpose of the organization. What is the actual customer- and business value that the organization should aim to deliver to be successful?

The actual purpose of the organization

The purpose of an organization is of course never to do a specific number of things, or to meet the numbers in budget but to deliver some kind of value to its customers. If you are a bank, maybe the value is making your customers housing dreams come true. And if you are in health care, maybe it is something like helping people live healthy lives longer – and helping those sick to become well faster. Today the trick is to understand this purpose and explore as quickly as possible what solutions would do the customer job-to-be-done they came to you for – as well as give the business vale you are looking for, with a feasable technical solution. To be able to do so we need to use hypothesis driven development, test things, throw them away and try new things. And this is often impossible to plan and co-ordinate if you are not working closely together.

Download the poster here for free in PDF >

Delivering the right thing

Sadly, it seems the main focus for many Agile transformations have been to decrease costs, or become more efficient in “IT”. Many would start by increasing the flow of the organization – which is totally fine, that is always the “first step” and to increase the speed of delivery to actually get something out to the customer. But after that, there should always be a focus on value. Delivering the right thing fast is what we should be looking for. To do so almost always you need to bring several parts of the organization together into one new organization. Often marketing, business, tech and others are needed to make the required shift to reduce “the cost in IT”. If this doesn’t happen, you might become really slow, or delivering the wrong things fast – making you a feature factory.

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Mia gÀstar i detta avsnitt TealPodden dÀr hon lyfter problemen kring bristande incitament för samarbete som leder till att organisationer idag har svÄrt att leverera strategiskt. Hon ger hÀr tips om hur vi kan ta bort hinder för samarbete sÄ att organisationer istÀllet kan leverera det organisationen ska uppnÄ. Hon berÀttar ocksÄ om begreppet Beyond budgeting som genom 6 olika processer och principer hjÀlper oss att hantera VUCA.

Lyssna pÄ avsnittet hÀr (Spotify)

HÀr kan du ocksÄ ladda ner vÄr poster pÄ Àmnet och lÀsa mer om Beyond Budgeting och hur du kan skapa en dynamisk styrning och möjliggöra affÀrsagilitet: https://dandypeople.com/blog/enabling-business-agility-in-a-nutshell-free-infographic-poster/

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PRESSMEDDELANDE

Den snabba takten i affÀrsvÀrlden medför stora utmaningar, bÄde i ledarskap och organisationers förmÄga att möta de nya kraven. Dandy People har lÀnge framgÄngsrikt hjÀlpt organisationer att stÀlla om för att bli snabbrörliga och kundcentrerade. Nu startas ett nytt bolag för att förse företag med chefer och ledare med de ledarförmÄgor som behövs för att dagens organisationer ska vara framgÄngsrika.

I dagarna slÀppte organisationen Techsverige en rapport som lyfte det ökade behovet av nya specialister inom tech. Men för att en organisation framgÄngsrikt ska kunna möta nutidens krav mÄste hela organisationen stÀlla om. Och detta stÀller höga, och mÄnga gÄnger helt nya, krav pÄ chefer och ledare.

”De stora utmaningar vi ser i de flesta organisationer idag bottnar i problem kring organisationen och ledarskapet”. För att kunna möta och hantera den tekniska utvecklingen behöver arbetet ofta ske pĂ„ tvĂ€ren i dagens organisationer, dĂ€r medarbetarna tar fram lösningar tillsammans för att man ska lyckas. Det Ă€r hĂ€r de stora förĂ€ndringarna behöver göras för att öka det faktiska vĂ€rdet som organisationen behöver leverera. “Vi kan inte bara tillsĂ€tta nya specialister, hela systemet behöver förĂ€ndras för att fungera pĂ„ ett bĂ€ttre sĂ€tt,” berĂ€ttar Mia Kolmodin, VD och grundare av Dandy People.

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This poster is also available in Swedish – ladda ner postern Agila arbetssĂ€tt pĂ„ Svenska hĂ€r >

This post is about the most common way of working for an agile team, namely the Scrum framework. Scrum is a minimal, lightweight framework that gives good support for both new teams and more experienced teams, as well as for organisations with many teams, under the name Scrum at Scale. In this post I show the basics of Scrum, but if you are interested to know more and get the latest correct updates, I recommend the official Scrum Guide >

Scrum is based on empiricism and lean thinking. It provides good support to deliver solutions to complex problems where we cannot predict whether the solution will produce the effect we want. It has become by far the most popular Agile way of working over the past 20 years.

The team can work within software development, product development, or as managers in any sort of organisation. Even functions like HR can benefit greatly from this way of working, or why not healthcare or construction projects? Anyone who works with complex problems where they cannot predict if the solution will achieve the desired result, and cannot plan more than one week in advance, will benefit from working this way of working.

Download the poster on Agile working for teams in a nutshell in English as high resolution PDF.

Share Values in the Agile Team

The 5 Scrum values give the team the conditions needed to build a high performing team. If these values are not lived by the team, they will not be able to build and maintain an Agile approach either. Process alone will not bring a team all the way to agility.

Focus
All in the Agile team focus on the work in the sprint or the goal for the team.

Courage
Agile team members have the courage to do the right thing and work to solve tough problems.

Openness
The Agile team and its stakeholders agree to be transparent with all work and challenges that come with doing it.

Commitment
Individuals in the Agile team personally commit to achieve their shared goal as a team.

Respect
The members in the Agile team respect each other and have trust that all are capable, independent people.

Agile way of working for teams

The process is simple and has few elements and rules, as well as only 3 roles; Product Owner, Scrum Master and Team Member. Regardless of what the team is working on, these roles are used, but depending on what the team’s mission is, the team members have different competencies (more on that below).

Product Owner
Responsible for optimising value that the team and organisation deliver. Owns the product backlog, product vision, and has the mandate to make business decisions. NOT a project manager.

Scrum Master
A coaching leader for the team and PO. Responsible for facilitating work processes and optimising flow in the team. Helps the team to improve and build a mature and strong team. NOT managing anyone.

Team Members
A self-organising team is responsible for “the what” – i.e. the solution. The team works together with the PO to understand the business and customer value and is responsible for how the solution will work to solve the prioritised problem. NOT with individual goals and priorities.

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Interview with Mia Kolmodin for the #video edition of Who is #agile (#WIa079)

Yves Hanoulle has been making interviews with Agilists during the past 11 years. Up until last year as books https://leanpub.com/WhoIsAgile with six local country versions. Last year he took it to the next level and started to do video interviews instead. He published 52 videos during the first year. This summer in the beginning of July it was my turn to be interviewed.

The way Yves gets his candidates for upcoming videos is by recommendation from previous interviewees, and I was invited by Mina Boström Nakicenovic ✈ & Gustav Boström.

The headline for our talk is “The Challenge to relax”, which was on my mind at this time just before vacation.

We talked about

  • Monotasking Technique
  • Start something in the evening
  • London Extreme Tuesday Club
  • Cynefin
  • International Covid regulations
  • Train for a 10
  • Bureaucracy at school

We mentioned

  • Kent Beck
  • Tasha Yadrentseva
  • Igor Ardonis
  • Staffan Nöteberg

Books we talked about
Stark nĂ€r det gĂ€ller – Mental styrka för extrema situationer

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We are so happy to be able to share the Agile Leadership in a Nutshell Poster with you for free also in German! Thank you so much Thomas Seeliger for your awesome work with the translation 🙂

This is a very special translation made by Thomas Seeliger, the principal of a mid-sized school in Germany and his leadership team đŸ‡©đŸ‡Ș they are trying to transform their school leadership team to agile leadership.

DOWNLOAD IT FOR FREE: Here you can download it for free in high resolution >

Agile leadership German school
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Att skapa en ny organisation frÄn en gammal handlar till stor del om att reda ut och förstÄ vad som tillhör var. Om du har gjort det tidigare kan du se mönster som Àr till hjÀlp. Att anvÀnda visualisering och att arbeta pÄ ett strukturerat sÀtt, steg för steg och involvera mÀnniskorna Àr nÄgra hjÀlpsamma sÀtt att arbeta pÄ.

Precis som alltid i den komplexa domÀnen Àr det bÀttre att inte anvÀnda sig av goda praxis (samma lösning som andra). Genom att gÄ tillvÀga experimentellt, steg för steg, kan du sÀkrare hitta bra lösningar baserat pÄ designprinciper och mönster.

NĂ€r du tĂ€nker pĂ„ det kanske du inser att det faktiskt Ă€r ganska likt att bygga fantastiska produkter som kunder Ă€lskar – baserat pĂ„ ett Ă€ldre system. SĂ„ varför inte anvĂ€nda liknande arbetssĂ€tt?

NÀr vi börjar behöver vi se vad vi har för nÀrvarande, och Àven det Àr en komplex strÀvan. För att fÄ en gemensam bild av den nuvarande organisationen kan du anvÀnda olika tekniker, och vanligtvis behövs en bra mix. I detta inlÀgg kommer vi att titta pÄ hur du kan kartlÀgga nuvarande team, produkter och kundresor, samt systemens tillstÄnd och börja se vilka team som kanske tar ansvar för vad, i en steg-för-steg-approach.

Produkter och tjÀnster

Som en start kan du börja tillsammans att kartlÀgga de produkter som dina kunder betalar för. Det Àr det vi vanligtvis kallar produkter i en agil organisation. Det Àr dÀr nÄgon form av pengar utbyts, och om det sker pÄ mÄnatlig basis sÄ kan det vara en tjÀnst.

Nedan ser du ett exempel pÄ de övergripande produkterna och tjÀnsterna som Àr kartlagda, bÄde för B2B och B2C. Det finns ingen anledning att göra det mer avancerat Àn sÄ hÀr. Om du senare förstÄr att du faktiskt har fler produkter, kan du enkelt lÀgga till dem om du skapar ett skalbart system.

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StĂ„r du inför en digitalisering? Är ni mĂ„na om att varje investerad krona inom IT skall ge den effekt ni Ă€r ute efter? Drömmer du om att fĂ„ Agila team som samarbetar över verksamhetsgrĂ€nser och drar Ă„t samma hĂ„ll? DĂ„ Ă€r det hĂ€r seminariet nĂ„got för dig!

Webinaret har tvĂ„ olika delar, vi gick först genom arbetssĂ€tt och exempel pĂ„ organisationer som har digitalisera effektdrivet genom att upphandla via Agila kontrakt med Mia Kolmodin och Mattias Skarin. Sedan presentarade Jonas Södeström sina tankar och metoder för att sĂ€kerstĂ€lla att man faktiskt skapar den effekten man Ă€r ute efter via sina kunder nĂ€r man digitaliserar.

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Över 150 personer deltog i detta mycket populĂ€ra webinar dĂ€r vi presenterade vĂ„r nya poster “Inre motivation i ett nötskal”. Mia Kolmodin, DesirĂ©e Rova och Frida Mangen berĂ€ttade ocksĂ„ mer om skillnaden mellan yttre och inre motivation och hur det pĂ„verkar oss bĂ„de i vĂ„rt vardagliga liv men ocksĂ„ yrkesmĂ€ssigt. Det var ett superkul event med massor av intressanta diskussioner och frĂ„gor.

Nu kan du se inspelningen i efterhand hÀr ifall du missade den.

Passa ocksĂ„ pĂ„ att ladda ner postern om du inte redan gjort det, den Ă€r fri att anvĂ€nda och dela 🙂

Ladda ner postern om inre motivation hÀr (gratis) >

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Organisationer Àr komplexa adaptiva system, vilket innebÀr att vi inte med precision kan förutse alla möjliga effekter som en förÀndring av en del av organisationen kommer att ha pÄ en annan. Och vi kan inte förutse hur organisationen kommer att utvecklas i framtiden och vilka strategier som kommer att dyka upp. FramgÄng krÀver dÀrför att vi gör smÄ kontinuerliga förÀndringar som en naturlig del av att driva verksamheten, men utifrÄn gemensamma principer.

Att ha en tydlig förstÄelse för hur organisationen fungerar i nulÀget ur olika perspektiv Àr avgörande nÀr man gÄr frÄn traditionella till mer agila strukturer och arbetssÀtt. Ett sÀtt att göra en organisationsanalys ur olika perspektiv och Àven belysa vad som hÄller tillbaka den och vad som kan göras för att föra den framÄt.

Dandy People har skapat en organisationsanalysmodell vi kallar 9-dimensionsmodellen för organisationsförĂ€ndring (TM) som ger ett helhetsperspektiv och kopplar samman nulĂ€ge, önskat lĂ€ge och vad som hĂ„ller organisationen tillbaka – över hela organisationen. Detta Ă€r det bĂ€sta sĂ€ttet vi har hittat hittills, att skapa och upprĂ€tthĂ„lla en lĂ€rande organisation. Modellen Ă€r baserad pĂ„ 6-boxmodellen av Carl Binder.

Kulturen skapas av vÄra beteenden i alla andra dimensioner

HĂ€r ovan sĂ„ ser ni alla de olika dimensionerna vi tittar pĂ„ i modellen. Anledningen till att kultur placeras “utanför cirkeln” i vĂ„r illustration beror pĂ„ att kulturen skapas av de beteenden vi har i de andra dimensionerna. Den yttre miljön omger oss och kommer att pĂ„verka oss, vilket Ă€r anledningen till att den representeras med pilar som flödar in och ut ur systemet.

Den 9-dimensionella modellen för organisationsförÀndring (TM) möjliggör förÀndring över hela organisationen och leder till kontinuerliga förbÀttringar med mindre kÀnsla av kaos.

Genom att skapa ett strategiskt transformationsteam som arbetar med de olika dimensionerna kan de stötta förÀndringsinitiativ pÄ ett agilt sÀtt.

NÀr vi anvÀnder 9-dimensionsmodellen som en delad modell över avdelningar och/eller vÀrdeströmmar kan vi skala och transformera snabbare Àn med den traditionella top-down managementstilen. Vi fÄr gemensam fart framÄt och fler kan vara delaktiga och driva förÀndringen i det dagliga jobbet.

Det övergripande flödet av den 9-dimensionella modellen för organisationsförÀndringar (TM)

Börja med analysen

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Svenska företag och myndigheter har haft digitaliseringen högt pÄ den strategiska agendan sedan lÀnge. TyvÀrr Àr det fÄ som faktiskt lyckas skapa den lönsamhetsökning som man hade hoppats pÄ med sin digitaliseringssatsning.

91% av digitaliseringsprojekten misslyckas
*Enligt Standish group misslyckas dock hela 91% av alla digitaliseringsprojekt. Inte nog med att de misslyckas, de missar ocksÄ att skapa den avkastning som investeringen förutsatte. Det Àr alltsÄ majoriteten av alla som startas, hur kan det vara sÄ? Varför Àr det sÄ svÄrt?

Viljan finns – men ocksĂ„ en kĂ€nsla av frustration och stress

Vi ser ofta en stark vilja att göra ett bra jobb och nyfikenhet hos ledare och chefer i ledningsgrupper. Men Àven ofta en kÀnsla av frustration av tröghet i förÀndring, svÄrigheter i samarbeten med andra omrÄden i organisationen och en oro i hur man ska lyckas leverera pÄ sina mÄl nÀr man har sÄ starka beroenden till andra, begrÀnsade resurser och tidspress. Det hÀr leder till en kÀnsla av panik, stress och ofta trötthet nÀr man misslyckas om och om igen. Tilltron undermineras av tidigare misslyckanden vilket pÄverkar framtida projekt negativt. RÀdslan att missa tillfÀllet i kombination med bristande kunskap om anvÀndbar teknologi, styrning och organisation skapar en digitaliseringshets. Digitaliseringen blir mÄlet istÀllet för medlet att göra nÄgot nytt och bÀttre.

En övergripande strategi behövs – och en ny operativ modell

Faktum Àr att en övergripande strategi för hela organisationen som tar hÀnsyn till helheten behövs, och det Àr ofta svÄrt att skapa. Strategin behöver dessutom vara kÀnd av alla i företaget för att ge effekt, och inga andra strategier som inte hÀnger ihop med denna kan pÄgÄ samtidigt eftersom de dÄ motverkar varandra.

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Stress blockerar de vÀgar i hjÀrnan som mÄste vara öppna för effektivt agerande, beslutsfattande och lÀrande.

I ett kunskapsintensivt arbetsliv mÄste vi vara försiktiga med att öka pressen sÄ att det inte övergÄr i stress. Det Àr kontraproduktivt eftersom det minskar den intellektuella kapacitet som vi behöver sÄ mycket som möjligt för att samarbeta, lösa problem och lÀra oss nytt.

Det betyder att ledarskapet mÄste vara en fristad för utveckling och prestation, inte en kÀlla till stress.

Ladda ner postern Stress i ett Nötskal gratis (PDF) >

BestÀll postern utskriven i A1 format >

Reaktioner pÄ stress

Stresskonen

Det som Àr press för en person kan vara stress för en annan, och vem som upplever det mest varierar över tid och mellan olika situationer.

Stress Àr kroppens reaktion pÄ krav av olika slag. Det Àr en adaption och en försvarsmekanism som initialt Àr positiv eftersom den förbereder oss pÄ kamp eller flykt. Men det Àr skadligt i lÀngden om det blir för starkt eller pÄgÄr för lÀnge.

Vi behöver hela tiden arbeta för att skapa psykologisk trygghet av respekt för individerna sÄ att de kan utnyttja sin fulla potential som de har rekryterats för. Allt annat Àr rent slöseri med intellektuell kapacitet ur ett affÀrsperspektiv.

Stresskonen Àr ett sÀtt att visualisera hur stress pÄverkar tillgÄngen till vÄr egen hjÀrna. Den visar relationen mellan stress och tillgÄng till intellektet.

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Den hÀr postern handlar om det vanligaste arbetssÀtet för Agila team, nÀmligen ramverket Scrum. Scrum Àr ett minimalt, lÀttviktigt ramverk som ger gott stöd för bÄde nya team och mer erfarna team samt Àven för organisationer med mÄnga team, dÄ under namnet Scrum at Scale. I den hÀr postern visar jag grunderna i Scrum, men om du Àr intresserad av att veta mer och fÄ den senaste korrekta uppdateringen sÄ rekommenderar jag den officiella Scrumguiden >

Scrum bygger pÄ empiriskt och lean tÀnkande och ger ett mycket gott stöd i att leverera lösningar pÄ komplexa problem dÀr vi inte i förvÀg kan förutse om lösningen ger den effekt vi vill ha. Det har blivit det absolut mest populÀra Agila arbetssÀttet under de senaste 20 Ären.

Teamet kan arbeta inom mjukvaruutveckling, produktutveckling eller som chefer i vilken organisation som helst. Även funktioner som HR har stor nytta av detta, eller varför inte inom vĂ„rden eller i byggprojekt? Alla som arbetar med nĂ„got komplext dĂ€r man inte kan förutse vilken lösning som ger det önskade resultatet och dĂ€r man kan planera Ă„tminstone 1 vecka framĂ„t har nytta av detta.

Ladda ner postern om Agila arbetssÀtt för team i ett nötskal pÄ Svenska som högupplöst PDF.

Gemensamma vÀrderingar i det Agila Teamet

De 5 vÀrderingarna i Scrum ger teamet de förutsÀttningar som behövs att bygga ett högpresterande team. Om dessa inte efterlevs i teamet sÄ kommer teamet inte heller kunna bygga ett Agilt förhÄllningssÀtt. Enbart processen i sig kommer inte att ta teamet hela vÀgen.

Fokus
Alla i det Agila teamet fokuserar pÄ arbetet i sprinten eller mÄlet för teamet.

Mod
Agile team-medlemmar har modet att göra rÀtt sak och arbetar pÄ att lösa tuffa problem.

Öppenhet
Det Agila teamet och dess intressenter kommer överens om att vara öppna med allt arbete och utmaningar med att utföra det.

Åtagande
Individer i det Agila teamet Ätar sig personligen att nÄ mÄlet som ett agilt team.

Respekt
Medlemmarna i det Agila teamet respekterar varandra och har tilltro till att var och en Àr kapabel, sjÀlvstÀndiga mÀnniskor.

Agila arbetssÀtt för team

Processen Àr enkel och har ett fÄtal element och regler, samt endast 3 roller; ProduktÀgare, Scrum Master och Teammedlem. Oavsett vad teamet arbetar med sÄ Àr det dessa roller som anvÀnds men beroende pÄ vad teamets uppdrag Àr sÄ har teammedlemmarna olika förmÄgor (mer om det nedan).

ProduktÀgare
Ansvarig för att optimera vĂ€rdet teamet och organisationen levererar. Äger produkt backlogen, visionen för produkten och har mandat att ta affĂ€rsbeslut. INTE en projektledare.

Scrum Master
En coachande ledare för team och ProduktÀgare. Ansvarig för att facilitera arbetsprocessen och optimera flödet i teamet. HjÀlper teamet att förbÀttra och bygga mogna och starka team.

Teammedlemmar
Ett sjĂ€lvorganiserande team Ă€r ansvariga för “vadet” – dvs lösningen. Teamet bestĂ„r av olika experter som arbetar tillsammans med ProduktĂ€garen för att förstĂ„ vĂ€rdet för affĂ€ren, verksamheten och kunderna och ansvarar för hur lösningen ska fungera för att lösa prioriterade problem.

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Motivation Ă€r ett begrepp som mĂ„nga gĂ„nger Ă€r missförstĂ„tt dĂ„ det Ă€r lĂ€tt att blanda ihop inre och yttre motivation. Med den hĂ€r postern vill vi förklarar det viktigaste du behöver veta om motivation sĂ„ att fler kan ha bra dialoger med varandra kring vad inre motivation handlar om. 

LÀs mer om alla posterns olika delar hÀr nedan, och ladda ner och anvÀnda postern gratis i PDF-format.

Ladda ner Motivation i ett nötskal gratis (PDF) >

Vad Àr motivation och forskning om motivation

NÀr vi tÀnker pÄ motivation associeras det oftast med det som kallas för yttre motivation, dvs. det vi brukar sammanfatta med morot och piska. I en organisation brukar det översÀttas till bonusar, förmÄner eller titlar. Inre motivation handlar mer om det lustfyllda, det vi fÄr energi av och det som hÄller oss motiverade över tid. Engagemang handlar mer om instÀllning och beteende, det har inget med inre motivation att göra.

Yttre motivation Àr ofta lön, bonus, förmÄner och kanske titlar, och forskning visar att det inte Àr ett hÄllbart sÀtt. Inre motivation leder till bÀttre prestation vid all typ av beslutsfattning, speciellt i en komplexa frÄgor. Yttre motivation minskar den psykologiska tryggheten, vilket leder till sÀmre förmÄga att innovera. En annan viktig slutsats Àr att inre och yttre motivation inte Àr positivt kopplade till varandra. TvÀrtom rapporterar tre studier ett negativt samband; nÀr den yttre motivationen Àr hög Àr den inre motivationen lÄg. DÀrför Àr det viktigt att fokuserar pÄ den inre motivationen dÄ det ger mest effekt.


MyNeeds har vidareutvecklat Self Determination Theory (SDT) tre psykologiska behov till att bli sex psykologiska behov. SDT har sedan 80-talet varit den mest etablerade motivationsforskningen i vÀrlden och Àr Àn idag aktuell. MyNeeds forskning har pÄgÄtt sedan 2011 och har tillÀmpats inom nÀringslivet sedan dess. Förutom att titta pÄ den individuella motivationen har MyNeeds Àven kartlagt vad det betyder för grupper och organisationer utifrÄn komplex systemteori.

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One of the conditions of a Team is continuous coaching. This is to enable the team to become high-performing and well functioning. Without putting time and effort into team coaching it is very hard to become high-performing as a team, and most teams need experts to support in the beginning to move beyond friction and into the phase of the structure.

The 5 Stages of a Team

1. Inclusion

The team meets and learns about the work that needs to be done and what’s expected of them. Members avoid disagreement because they fear rejection at this stage, making the leader a central role providing
direction. There is a desire for order, roles, and structure.

The need of the team: All team members understand the purpose of the team and want to be part of it. Team members know and accept each other and feel accepted as a member of the team.

The leaders role: Provide structure. Make sure everyone is included. Initiate open discussions of values & goals.

Common leadership pitfalls: Analysis paralysis / Not daring to make decisions. Thinking the leader need to have all answers.


2. Friction

The team starts challenging the defined boundaries, such as process and working agreements and voice differences in individual working styles and behaviors. Team members challenge each other. Some question the team’s goals altogether. Typically, this will be a challenging phase.

The need of the team: Understanding of each other’s behavioral style and intention. Improved ability to resolve disagreement effectively. 

The leaders role: Support, coach & train the team in how to keep an open dialogue. Help solve conflicts. Build trust.

Common leadership pitfalls: Picking on individuals – stay focused on ideas, not personalities. A leader that’s unwilling to compromise. A belief that the team needs conflict to advance from this stage – allow disagreement but don’t foster conflict.


3. Structure

The team has the ability to resolve disagreement and integrates their personal differences. They revisit goals and objectives and redefine structures, working agreements, roles, and processes to support them.

The need of the team: Time to work out structures within the team such as processes, goals, roles, and working agreements. Everyone feels that issues regarding ways of working that are important to them have been discussed.

The leaders role: Act as consultants when needed. Support by removing impediments outside of the team.

Common leadership pitfalls: Not taking the time to make sure everyone’s perspective is represented. Trying to get everyone to conform to the same values. Trying to find the perfect solution.


4. Performing

The team have agreement on goals and objectives and work towards them together. The team is competent in decision making and conflict resolution with minimal or no supervision. The team rapidly gains important knowledge through knowledge sharing – there’s no information hoarding. Relationships and results are equally important.

The need of the team: The team is self-managed and continuously evaluate their own performance.

The leaders role: Share responsibilities with the team. Reward initiative. Coach & facilitate individual development.

Leadership pitfalls: Expecting to not have to further improve and still maintaining high performance.

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Creating a new organization from an old one is a lot about detangling and understanding what belongs where. If you have done it before, you might be able to see patterns that are helpful. Using visualization and working in a structured way, step by step, and involving the people in it are some helpful ways of working.

Just as always in the complex domain, you are better off not using good practices (the same solution as others). By going by it in an experimental way, step by step, you can more safely find good solutions based on design principles and patterns.

When thinking of it you might realize that it actually is pretty similar to building great products that customers love – based on a legacy system. So why not use similar ways of working?

When are starting out we need to see what we currently have, and even that is a complex endeavor. To get that shared picture of the current organization you can use different techniques, and usually, a good mix is needed. In this post, we will look into how you can map up current teams, products, and customer journey, and the state of the systems and start to see what teams might take ownership over what is a step-by-step approach.

Products and Services

As a start, you can start together to map up the products that your customers pay for. Those are what we commonly call products in an Agile organization. This is where some money is exchanged, and if it is on a monthly basis, it might then be a service.

Below you see an example of the overall products and services mapped out, for both B2B and B2C. There is no need to make this any fancier than this. If you might understand later that you actually have some more products, you can easily add them then if you create a scalable system.

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The retrospective is the improvement engine in the Agile team. It gives the team a structured way to inspect and adapt, making continuous improvements in their processes and ways of working. It is often done once every sprint when working in Scrum, or every second week when working in Kanban. But it could also be held at the end of a bigger project with everyone involved, or once every quarter across all Agile teams and stakeholders depending on what you want to improve. The purpose is to uncover what is working well that you should do more of, and what could be improved next to make the team even better. That is why it is the by far the most important ceremony and should be guarded and never down-prioritized.

In the retrospective, the team focuses on what worked well and what could be improved during the last sprint. There are many different ways to facilitate a retrospective and if you search for “Agile Retrospective” you get more than 2 000 000 results. 

It is traditionally the Scrum Master who is responsible for improving the team’s process and creating a well-functioning and high-performing team, and thereby to facilitate the retrospective. A skilled Scrum Master can pick the right type of retrospective depending on the maturity of the team and whatever issues the team has to deal with at the moment, making sure all voices are heard and facilitating it in a way that enables the team to come up with the improvements and actions needed to make adjustments and experiments in the next sprint.

Usually a retrospective for a 2 week sprint is a 1-2 hour workshop. If you are conducting a big retrospective for many teams or for a longer period of time, you might want to add more time – and also do some more preparations beforehand, but a common sprint retrospective is usually covered in 1-2 hours with no more preparations than for the Scrum Master to plan the facilitation and invite all participants.

The 5 phases of a retrospective

Retrospectives are usually built up by five phases, with different flavors of facilitation:

  1. Setting the stage
  2. Collecting and mapping data
  3. Prioritization 
  4. Ideating and coming up with what actions to take
  5. Closing the retrospective

Make sure to make space for the improvement work in the team’s daily work

The actions from the sprint should be taken, or started, during the next sprint. And it is up to the team to decide who will do what, just like any other task on the sprint board, it is not the Scrum Master’s job to implement the improvements. 

The best way to make this happen is usually to put each action in a story and to put it up on the Scrum or Kanban board along with the rest of the work- these are improvement stories that should be in every sprint. If some of the problems are impossible for the team to solve by themselves, the action should be brought to someone who can help. Some teams have a so-called “Scrum of Scrum” where all Scrum Masters meet up regularly to share their improvement areas and the actions that they need support with, or you could use a “Management Action Door”, where all teams put up actions that they need help with and meet up with people who can help on a regular basis to make it happen. You can probably figure out more ways to make it happen, what is important is that the environment for the team can be improved also with support from outside their own possible mandates and capabilities.

Tip:

If your team has a working agreement you ask them to bring it to the retrospectives, to reflect on how well they are following it and if it is helping the team to work well together. If your team doesn’t have one, spend 15-20 minutes on your first retrospective to create it.

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The User Story Map is a simple and yet powerful way to visualize the story about how the users are using your product or service – and to build the right thing.

It is simple because it offers support to move quickly from understanding the user and their problems – to building and shipping the product, and it can be done just with sticky notes on a wall, or in simple digital tools.

It is powerful because it tells a story, it gives context to the user story and it gives a clear overview of the backlog and what we need to build to be able to support the user scenarios over all relevant touchpoints. It also supports collaboration and both horizontal and vertical slicing.

I am forever thankful to Jeff Patton who is the creator of User Story Mapping and from who I learned it from about 13 years ago or so. Without it I don’t know where I would have been today. It has been one of the most valuable methods for me to enable deliveries of great user experiences although in very complex domains, real deadlines (like sports events that happens when it happens) with one or up to +20 teams 🙏

It is a living, transparent, and value-based backlog that support the Product Owners and teams to find thin slices to release that create real value based on user scenarios, and not features. If you are looking to become a value and product-driven organization, this tool offers a lot of support.

It might not come as a shock to you that the User Story Map is the most common tool used for Agile product planning with one or several teams.  Jeff Patton invented it and brought it in as a major part of the CSPO (Certified Product Owner) training when he first created that many years ago for Scrum Alliance.  Jeff Patton, with a background in UX and design, has been a great force in Agilizing customer-centric ways of working and finding ways to connect it in a natural way to Scrum and product teams.

User Story Map Concepts

A user story map tells a story about a type of person doing something to reach a goal. Make sure to include them in your map along with a little information about them. Try using lightweight personas or roles to describe your users.

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Are you a well-functioning Agile team?

These questions can give you an idea of what a well-functioning Agile team looks and feels like. If you are a newly formed team you can see the questions as a benchmark for the future and continue to revisit them as a team, as your Agility grows.

These questions can be discussed and answered in combination with the Team Maturity questions.

Why self-evaluation matters

There is a reason teams should evaluate themselves, and not be evaluated. If the team takes responsibility for their own progress and improvement, they also take ownership of evaluating their own performance. If someone else would use their data to compare teams across the organization, or to perhaps set salaries, then it would not be a safe place anymore and people and teams would not dare to show any flaws, and improvement would, therefore, be impossible.

Download and Print the Self Evaluation Sheet (PDF)

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A CEO once said that he did not ever again want to see the company miss a chance with the customers just because the marketing department did not have the budget to market a new product that emerged from customer feedback. Having everyone aligned around the customer, working cross-functionally, and being able to shift focus as ONE organization to join in the dance is becoming a competitive advantage.

Traditional budgeting and financial steering do not work well with Agile Ways of Working and it does not support the strategic flexibility that we often need in today’s VUCA-world. Based on the Beyond Budgeting principles and inspired by the practices more dynamic ways of handling the financial side of the business have started to emerge that in a better way enables agility in the organization. 

Getting started by separating the processes

 When moving from traditional budgeting to dynamic budgeting, most organizations start with separating the budgeting process into three different parts: target, resource allocation, and prognosis. The reason for this is that they are all different numbers, and we need to be able to optimize each process to become more dynamic.

Separation like this enables us to start to elaborate and improve each of these different parts. We always want to make sure to make our processes event-driven – and not calendar-driven.

Impact Goal

We want to make it:

Instead of fixed goals, we set impact goals that enable us to look for different solutions and work outcome-based instead of output-based. 

  • Inspiring and brave
  • VUCA robust
  • Objective – expected impact
  • Not in detail, hypothesis are good

Here we can start to experiment with different ways of working with goals. Some organizations try and like Objective and Key Results, OKRs, others might like Compay Bets and Team Missions better, and some might find their own way based on the principles (see more in the Agile Management part about this).

There are no one-size-fits-all, but rather you have to look at the context, culture, and nature of the business to see what fits and dare to experiment and try different ways of improving both autonomy and alignment. The ultimate goal should probably be that we do the right things and that we can change the plan in a good way based on new insights.

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Agile Product Management

Why do we need Agile Product Management you might think? The main reason is to ensure we are building the right thing. Having both customer focus, and understanding what the priorities are for the business is crucial for most product organizations to survive in a highly competitive market.

When delivering software, digital services, and products in traditional ways we often end up acting on every idea and need we can think of beforehand, without actually knowing if the needs are real and if the solutions would actually help the customer to solve a real problem.

Only half of what we build is being used!

Research shows that most digital solutions are poorly prioritized, where only 20% of the features are being used always or often and 16% sometimes, the rest is just clogging the user interface making it difficult to use, and the user experience terribly ineffective. On top of that, it costs a lot of money not just to build, but also to maintain that 100%. What if we could instead deliver only those 20% or 36%, and in the right order pleasing our users and giving us feedback on how it is being used? This is what good product management is about.

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Det hÀr Àr en rolig och lÀtt workshop att hÄlla i hÀrligt pirat-tema. Och vem Àlskar inte pirater? Yo ho ho!

Den hÀr workshopen har jag faciliterat ett flertal gÄnger och alltid med positiv framÄtanda, samsyn kring vad uppdraget Àr och lite rolig teambuilding dÀr alla delar med sig lite om vilka de Àr. Du kan hÄlla workshopen i rummet pÄ en whiteboard, eller anvÀnda den hÀr digitala varianten i Mural.

Workshopen lÀmpar sig för Chefer, ProduktÀgare, Scrum Masters eller tex produktteam.

Jag har skrivit instruktionerna hĂ€r utifrĂ„n att du kanske inte tidigare har faciliterat sĂ„ mycket, eller kanske inte har anvĂ€nd Mural. Min förhoppning Ă€r att fler ska vĂ„ga sig pĂ„ att prova och hĂ„lla riktigt bra, roliga och engagerande workshops Ă€ven digitalt. SĂ„ hoppas att du vill testa 🙂

Workshopen Àr uppdelad i en första del dÀr deltagarna delas upp i mindre breakout rooms (grupper), och en gemensam del dÀr man delar med sig av resultatet och hittar vÀgen fram tillsammans.

HÀr nedan gÄr jag igenom de olika stegen som finns i Muralen. VÀl inne i Muralen finns innehÄllet och stegen vilket gör att det Àr lÀtt för dig att facilitera den utifrÄn mallen.

HĂ€r hittar du mallen i Mural >

Facilitator Super Powers i Mural

Som facilitator i Mural har du “facilitation super powers”. Dessa ska du anvĂ€nda för att skapa en bra facilitering för gruppen och se till att allas röst fĂ„r höras och att de kommer fram till ett resultat tillsammans – och hĂ„ller tiden. HĂ€r gĂ„r jag igenom nĂ„gra av dom som du hittar i toppen av fĂ€nstret i din webblĂ€sare nĂ€r du Ă€r inne i Mural och du har fĂ„tt rollen som facilitator.

FrÄn vÀnster till höger sÄ har du som facilitator:

  • Dot voting. Om gruppen ska rösta om ngt sĂ„ slĂ„r du pĂ„ den och bestĂ€mmer hur mĂ„nga röster alla har individuellt. NĂ€r alla Ă€r klara visar du automagiskt resultatet.
  • Private mode. Det hĂ€r Ă€r en smart funktion om folk jobbar individuellt. DĂ„ ser man inte varandras lappar vilket gör att alla har lĂ€ttare att bidra och fokuserad och gruppen kommer fram till bĂ€ttre resultat. Om du vill anvĂ€nda den i den hĂ€r workshopen sĂ„ kanske en i varje grupp ska lĂ€gga in lapparna och dela sin skĂ€rm med de andra i ert videomöte.
  • Custom toolbar. HĂ€r vĂ€ljer du vilka verktyg deltagarna ska se till vĂ€nster i Mural vilket kan förenkla för dom att hitta och vĂ€lja rĂ€tt funktioner under workshopen.
  • Laser pointer. Som det lĂ„ter. En laserpekare som du kan anvĂ€nda för att guida deltagarna i var de ska titta.
  • Timer. Och sist i raden hittar du timern som du anvĂ€nder för att tids-boxa olika aktiviteter och hjĂ€lpa deltagarna att hĂ„lla tiden. Timern plingar nĂ€r tiden gĂ„r ut sĂ„ att alla som Ă€r med inne i Mural hör det, och den syns ocksĂ„ för alla. Detta Ă€r en jĂ€ttebra funktion för att se till att alla grupper och individer inte fastnar i lĂ„nga ofruktsamma diskussioner, och att de levererar vĂ€rde som grupp.
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Listen to Dmytro Yarmak as he shares his story about how he became an officer in the Ukrainian Army, leading 150 men, and how he has taking on that role and huge responsibility.

By using Agile principles and ways of working he has managed to move from being reactive as a leader, to proactive. Dmytro has been able to build an amazing culture of autonomy, responsibility and humanity as well as building up skills for people new to war and survival (as almost all were).

It is a really strong story about chaos, bravery, humanity and leadership in extreme VUCA that he shares. A big thank you to our hero Dmytro Yarmak for sharing this with us live from the war ❀ and even making us smile and laugh (!!) â˜ș What an humbling experience for all of us 🙏

Please consider donating to support the Ukrainian Army in the war against Russia:

https://bank.gov.ua/ua/news/all/natsionalniy-bank-vidkriv-spetsrahunok-dlya-zboru-koshtiv-na-potrebi-armiyi for donations to the army.

https://prytulafoundation.org/en for helping the volonteers organization who support the army with drone and other important materials.

Also, feel free to share this video â€ïžđŸ™

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In this episode our founder Mia Kolmodin talks to Dmytro Yarmak. Listen to him tell the story of transitioning from an Agile Coach to an officer in the UA army and how he applies the same fundamentals and methods in his new role.

Dmytro describes how guiding principles like providing clarity and information, creating psychological safe environments in the teams, raising the right competencies and the ability to delegate, the ukranian army has learned to innovate and find new ways forward in this difficult and demanding situation.

Dmytro will also host a live seminar on October 5th where he will share more about his story.

Sign up here
Free Webinar – How an Agile Coach Applies Leadership as an Officer in UA Army

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I detta avsnitt av Dandy Conversations pratar jag med Staffan Nöteberg som berÀtta om sina böcker, vad Monostasking Àr och hur du kan anvÀnda det i ditt dagliga arbete för bÀttre kontroll över det du vill göra och öka ditt fokus pÄ dagens uppgifter.

Hör honom ocksĂ„ berĂ€tta kort om den gratis frukostförelĂ€sning han kommer hĂ„lla hos oss den 22 september i Stockholm. Är du intresserad av att bli mer produktiv och mer stressfri vardag sĂ„ ska du definitivt komma pĂ„ förelĂ€sningen.

AnmÀl dig hÀr:

Gratis FrukostförelĂ€sning – Monotasking – FrĂ„n prokrastinering till produktivitet

Se ocksÄ vÄra kommande utbildningar i Monotasking:

Monotasking – FrĂ„n prokrastinering till produktivitet / 1 dag PĂ„ plats – Stockholm 25 Oktober

Monotasking – From procrastination to productivity / 2 Halfdays Online in English – 15 & 17 November

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In this episode of Dandy Conversations our founder and CEO Mia Kolmodin met up with the Trainer and Facilitator of LEGO Serious Play Per Kristiansen to talk about serious games (or serious play as they call it at Lego) that we love using as a safe way for exploring complex strategy and play out different scenarios.

Per tells the story how it all got started at LEGO when their CEO needed a better way to work with strategy and they created Lego Serious Play. Per was part of the internal research team that discovered that using lego bricks for simulation and learning was just as useful for adults as it is for children. He tells a fascinating story of how they first failed, but later discovered how to make it work and developed it to the metod that it is today, and how it has now expanded from being an internal method within Lego to a global phenomena that it is today.

If you are interested in learning how to facilitate the Lego Serious Play Method Per travels all around the world to facilitate Lego Serious Play trainings and we are really happy to welcome him to Dandy People and Stockholm soon again.

Check out our upcoming training with Lego Serious Play:

Foundation Training in design and facilitating workshops with the LEGOÂź SERIOUS PLAYÂź methodology (New dates to come)

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In this episode of Dandy Conversations our founder and CEO Mia Kolmodin met up with the founder and CEO of Adventures with Agile (AWA) Simon Powers to talk about the values and purposes that drives their companies. It is a close and warm conversation about changing mindsets, making people flourish and become their best and how we can support our customers to meet their goals and visions.

Check out our upcoming trainings with AWA:

Agile Team Coach, Certification (ICP-ACC) – Online (Several dates)

Agile Team Facilitator (ICP-ATF) – Online (Several dates)

Enterprise Agile Coach Bootcamp with Certifications (ICP-ENT & ICP-CAT) 7-11 November, Stockholm

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We are so happy to be able to share the Monotasking in a Nutshell Poster with you for free also in Turkish! Thank you so much Ender YĂŒksel for your awesome work with the translation 🙂

DOWNLOAD IT FOR FREE: Here you can download it for free in high resolution >

monotasking poster TURKISH

Free to download, use and share

The posters is published under Creative Commons License, so please use it and share it as you like. If you are interested in doing a translation to any other languages please let me know and I will help you with the file and publish it here in the blog as well.

You are free to:

Share â€” copy and redistribute the material in any medium or format
Adapt â€” remix, transform, and build upon the material for any purpose, even commercially.
This license is acceptable for Free Cultural Works.
The licensor cannot revoke these freedoms as long as you follow the license terms.

Under the following terms:

Attribution â€” You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
ShareAlike â€” If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original.
No additional restrictions â€” You may not apply legal terms or technological measures that legally restrict others from doing anything the license permits.

Here you find all the other Free Agile in a Nutshell-posters in the series that are now translated to 14 languages and downloaded over 70.000 times world wide

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Den hÀr postern skapades för att ge ett stöd för organisationer och team kring vad ett vÀlfungerande team Àr. För att en organisation ska fÄ vÀrdet av Agil team, eller team i allmÀnhet, sÄ Àr det bra att kÀnna till vad som gör dom vÀlfungerande och högpresterande.

I en Agil organisation Ă€r det teamet som levererar vĂ€rde och det Ă€r i team vi organiserar oss kring vĂ€rdefulla leveranser. Genom att skapa en miljö som Ă€r gynnsam för team och som möjliggör bĂ„de autonomitet och alignment sĂ„ kan teamen bli högpresterande och leverera vĂ€rde sjĂ€lva – och med andra team i hög takt. Detta optimerar vĂ€rdet av organisationen – och det gör att mĂ€nniskor kĂ€nner sig fantastiska.

Ladda ner postern Agila team i ett nötskal gratis

Ladda ner postern genom lÀnken nedan, eller genom att klicka pÄ postern. Du fÄr dÄ ner den i PDF-format och kan skriva ut den i vilken storlek du vill. Se villkor lÀngst ner hÀr pÄ sidan.

Ladda ner postern Agila team i ett nötskal (PDF) >

NÄgra grunder för att fÄ retur pÄ investeringen av Agila team

NÀr vi pratar om Agila team sÄ menar vi högpresterande och vÀlfungerande team. Team som kan utforska det okÀnda, innovera, lösa komplexa problem och som levererar i jÀmn, ofta hög, takt. För att bygga den hÀr typen av team sÄ finns det nÄgra mönster att anvÀnda sig av. Team som delar mÄl och behöver varandra Àr i sig ett mönster som enligt forskning ökar engagemang och medarbetarnöjdhet.

NÄgra vÀrdefulla mönster för Agila team

Tydligt syfte
Syfte ger fokus, vilket ökar takten och vÀrde- leveransen frÄn teamet med 100%.

Mandat
Ett tydligt mandat minimerar byrÄkratin, vilket ökar takten och möjlig innovation frÄn teamet med 100%.

SmĂ„ och stabila team – “Brooks Law” 
Teamstorlek spelar verkligen roll. Team pÄ 5-7 personer som Àr högpresterande Àr 100% snabbare.

T-formade kompetenser
T-form av teammdlemmarnas kompetens ökar leveranstakten med 100%.

Medarbetarengagemang
Att vara i ett team ger en kÀnsla av samhörighet och kontext, vilket ökar medarbetarens engagemang med 100%.

Alla tillhör ett team

Teamet Àr grunden i en Agil organisation och alla individer tillhör ett team (inte en grupp), Àven de utanför tech, IT eller utvecklingsorganisationen.

Utvecklingsteam
Utvecklar, förvaltar och levererar produkter eller tjÀnster till externa eller interna kunder.

Ledarskapsteam
Agerar som supporterande ledare med ett growth mindset för flera team och stöttar
teamen i att ta snabba & bra beslut sjÀlva.

Supportteam
Vissa team agerar support för andra team för att ge bÀsta möjliga autonomitet och inriktning.
Tex genom att utbilda, vara mentorer eller bygga stödsystem. Ofta fasas dessa ut över tid nÀr övriga team har fÄtt den förmÄgan som support teamet bidrog med.

Dessa tre typer av team Àr i grunden vad i stort sett alla team skulle bestÄ av om de var Agila, men kanske med andra namn pÄ utveckligsteam om de levererar en annan typ av tjÀnst till sina kunder, tex ett vÄrdteam pÄ ett sjukhem. Men mönsterna för vÀlfungerande högpresterande Agila team Àr densamma.

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What do you usually say is the difference between those who succeed and those who don’t? Those who succeed always tries something new when “failing” using the learnings, and they always take smaller steps moving in their wanted direction to get to their next goal on the way.

With that in mind we designed this canvas as part of a training we created some time ago, the Dandy People Agile Power Up program. The main purpose of the improvement canvas is to give support to teams to continuously improve. What is great about it is that it works in any context, on BIG stuff or a bit smaller, and for any team or group, or individual.

During our training program that lasts over 10 weeks the participants gets to use it as an exercise in smaller groups to get familiar with how to use it and the thinking behind it, but also bring it in in to their day to day work. Many says it really helps them to focus and do real improvements step by step. Some also realize they have never really thought about change and improvement as a step by step process before and thet this canvas helped them to focus on finding the next small steps to take in the right direction, instead of trying to go big and reach that full, often too complex, goal directly.

FREE DOWNLOAD: Download the improvement canvas for free (PDF) >

The four different areas

Challenge / Current state

First you start by understanding your current situation and defining what the challenge is.This is a great thing to do together to get a shared view of how it is today and what you think could improve. Write it in the canvas.

Definition of awesome

Then you want to take a look at and define what it would look like if it was just awesome, if everything was like you would like it to be. Define it together as well and put it too into the canvas. Getting a shared picture of this is crucial for enabling you to get there together.

Next wanted state

What would a next target state look like as a step in the right direction? What would have changed then? Also look at the time frame, when would you like it to be achieved? This should then be something you can evaluate to see if you have reached this next wanted state or not – and if not come up with new next steps or experiments to do. Or if you have reached your next wanted state, is it like your definition of awesome, or do you want to continue to moe closer to it? If so, set your new next wanted state and continue once again.

First steps

What are the actions you can take to move closer to your next wanted state? Evaluate if you are moving towards your next wanted state when possible and adjust your actions if needed, and define more when needed.

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I’m well aware that people often see me as quite a fearless person. I often get comments like “but you are never afraid of anything”. But as all people I have had lots of struggles every day to overcome my own fears, to prove to myself I can do something I thought I couldn’t. And just as probably most people I have tried and failed a lot. One of my mantras I usually say to myself, and others around me is that it will solve itself somehow just as long as we stick to our values and believe in ourself and each other. As Dandy People now has turned 5 years old and we have grown to over 20 people I’m writing this post aiming to tell a bit of the story behind Dandy People and share some of my own personal fears, beliefs and our struggles and successes as a team along the way. None of this will be any silver bullets, but I hope you might find it valuable and perhaps inspiring.

The Dandy Team
The Dandy team on our spring conference 2022 celebrating turning 5 years together.

Building a learning organization where fast and shared learning is a key strategy

Curiosity is one of our most important characteristics as humans and we should always find new ways to explore and increase the pace of our own learning. I have always been very curious and loved learning new things just as long as no one is forcing me. My own strategy to learn new things has often been to work together with people with other skill sets to learn from them, and with them, while testing and building stuff together. This has been one of my core beliefs of how to deliver value and a foundation that has shaped how we want to work and run Dandy. In Dandy we always see learning as part of our job. This means we shape our assignments to work two and two as often as possible, or in teams. Many times we have shared a “1 FTE” (yes, our customers sometimes call it that) assignment on two people, and we always look for assignments for a team. The reason for this is both that we have a much bigger success rate on tough assignments by doing that, and also that we get to learn from each other on the job and we will live as we preach.. 

This belief around learning has also from the start made us prioritize having quite a big financial space for each individual to put time and money on learning new skills outside of work. Everyone is responsible for their own learning but of course we support each other. By doing this and always striving to deliver valuable training and learning sessions for others we make sure we are always at the front line and we will always be learning, making us ready for any new challenge that might occur within Dandy or at our customers.

Starting up my own business – getting over the fear of hiring people

But if we go back to the very beginning, before we started Dandy People, one of the biggest fears I had was to hire people and to be the one responsible for the wellbeing and financial security of other people outside of my own family. This was holding me back for years to move beyond having my own consultancy with only me, myself and I. This was the first obstacle I had to manage and get over when starting Dandy People. Before this I had been running my own company and doing Agile coaching, pretty much the same as we do today in Dandy, but under the umbrella of another consultancy. At that time I had way too much to do and had to say no to helping more and more customers which made me want to find another solution. I felt a huge need to build my own team to help the customers I had and others like them to bridge the gap between business and IT and by that building organizations that could deliver customer centric solutions. I was just getting more and more customers and I really struggled to find the time to help them in a good way as a one woman band. So knowing what I wanted to do in my company wasn’t a struggle at all. Just continuing with what I did, but together with a team of great people. I also knew I wanted to start a_real_company with people who shared my vision, not an umbrella company where everyone follows their own vision, and not just a group of friends who only share the space and occasionally meet and socialize. I often find it just as valuable to know what you don’t want as what you do want, especially when it comes to business.

After looking around for about a year for someone to start my company with, I realized that the people I enjoyed working with all had their own ideas and visions of companies they wanted to start, and none of those was inline with mine. So I would have to go alone… this could easily have been the end of this dream, since I was pretty sure I would never manage it alone. I would work myself to death then. But it happened so that when we came home to Sweden after celebrating Christmas abroad, we got a phone call at the airport that my husband’s company just got sold, meaning he would get out of running a full time business in just a couple of months! This was amazing news both because it meant we as a family would get a small amount of money from his business that we could invest and he would be available to help me with my dream. The choice was easy. He became my business partner. Just a few months after that, in April 2017, we officially started Dandy People and we had an address downtown for our office where we could set up seminars and meetups to meet customers and candidates for employment. After just another few months, after summer we were already a small team of people that could take on customer assignments and collaborate on business development, just as I was longing for. We have never had any problems paying salaries, not even during Covid (but more on that later) and I have never regretted taking on the role as an employer. I am so happy it didn’t stop me from taking the step to grow my business.

Sharing is caring – and it may just be what you need to build a strong brand

You might have seen or used the infographic posters with our logo on. Most of them have my face on them since I am the creator and designer of them. The story started before I started Dandy People and was one of the kicks in the butt I needed to make the decision to start my own company. I created the first Agile in a Nutshell poster just to be able to give something visual that captured the most important things for the class at Hyper Island that I was going to run a half day short training for together with my colleague Per. We had a lot of experience based exercises as always, and was going to do some theory using a whiteboard. But I felt something more was needed to help them remember afterwards, so I decided just the day before to do a one pager with the key topics. After the training I published it as a PDF for download on our blog just if anyone else would be interested in using it. And it happened a LOT of people were interested in that. A few weeks later I was in Paris on a weekend with Mathias and suddenly I realized I had over hundreds of comments on the share of the blogpost on LinkedIn and many friend requests. My first thought was of course that something was wrong with LinkedIn, but it wasn’t. It just exploded due to people really liked the poster. Sharing valuable content for free has been a great business model and so we have continued to do so. When we create new posters we usually set them free on our Dandy blog within days up to 6 months, and also other content such as canvases, coaching models and serious games.

Some of the posters in the series.

Today I have lost control over how many downloads of the infographic posters we have, and also how many posters we have shared. But a few years ago it was close to 350.000 downloads (totally free with no email signups or nothing). People within the Agile community are translating the posters for free to their language to be able to use them better and we also share those translated posters to everyone, so today we can offer our infographics on Agile topics for free in 15 languages to anyone interested, making the Dandy brand really strong. If you would ask most management consultancies they would probably say this is a no can do for them and any business. I’d say it is exactly the right thing to do if you want to be part of the growing Agile community and if you don’t want to spend huge amounts on useless brand campaigns. Of course it might take some bravery (some would probably call it stupidity), design skills and that you feel fairly safe you know your stuff to make it work. But testing and see how it goes can take you a long way.

Building a company with a strong brand and still minimizing known risks

As I wanted to build a_real_company having an office was important to me and something I wouldn’t negotiate with. Many small business owners already then had their offices at home, but for me it would mean a huge benefit to have a good address downtown in the city to meet with customers and I was sure it would also be easier to attract employees. But we know that statistics say most startups don’t make it due to high costs linked to long contracts, and office space is just exactly that. Meaning getting our own space with a long contract was a big no-no, and that’s why we chose a shared office space instead. We picked one with the best address, a short leasing contract of just one month, where we could have our own room, with good big spaces to run seminars and training, and where we could have our dog 🙂 Those were the key principles and worked out well. We have been able to stay there for 5 years, moving into bigger and more rooms when needed, and now when we have outgrown it, we can easily get our very own space. The move to our very own space is just weeks away now and it feels just like moving out from your parents. We are (almost) grownups finally!

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In this episode I met with Per Kristiansen to talk about serious games (or serious play as they call it at Lego) that we love using as a safe way for exploring complex strategy and play out different scenarios. Per tells the story how it all got started at LEGO when their CEO needed a better way to work with strategy and they created Lego Serious Play. Per was part of the internal research team that discovered that using lego bricks for simulation and learning was just as useful for adults as it is for children. He tells a fascinating story of how they first failed, but later discovered how to make it work and developed it to the metod that it is today, and how it has now expanded from being an internal method within Lego to a global phenomena that it is today.

The conversation starts with us sharing our purposes and values behind our two companies, Trivium and Dandy People, and it happens to be a perfect match 🙂

If you are interested in learning how to facilitate the Lego Serious Play Method Per travels all around the world to facilitate Lego Serious Play trainings and we are really happy to welcome him to Dandy People and Stockholm too

Read more and sign up for the 4 day Lego Serious Play Certification Course in Stockholm here

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In this episode of Dandy Conversations I met up with the founder and CEO of Adventures with Agile (AWA) Simon Powers to talk about the values and purposes that drives their companies. We talk about how our work aims to changing mindsets, making people flourish and become their best and how we can support our customers to meet their goals and visions.

I first came to talk to Simon many years back when I first created the Agile in a Nutshell with the Agile Onion which is a creation by Simon, at least in the form that we have it in the poster with the arrow and the descriptions. I contacted him then to see if he was ok with me putting it in the poster – and he was 🙂

Today we both run successful Agile coaching agencies built on the same mindset, to collaborate and use the power of the network to help as many as possible get value from Agile.

The reason we recorded this video was to share our collaboration as companies more openly with the world. AWA have been running their fabulous Agile Coaching trainings with us at Dandy as their partner for Sweden for a few years already, and we are really happy for the collaboration since we know they deliver trainings in the same way we at Dandy do, with Training from Back of the Room and with trainers who themselves work with – and are experts within what they teach others. So no boring theory sessions, instead engaging, fun, deep insights and hands on learning.

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The following was translated and adapted from the original post in Swedish by Jenny Persson.

We work together at Dandy to create and adapt trainings for our customers’ needs. We often sit together to generate ideas. These sessions, like the one we just had, are unbelievably fun. This time, we had read an article that inspired us to create this game. Namely: https://www.creativehackers.co/posts/the-subtle-art-of-fucking-up

Hence the game was called “Biggest Fuck Ups Game” 🙂

Download the gameboard and play Biggest Fuck Ups Game yourself >

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Related Trainings
Our Trainings
Scrum Master Training with Possible Certification – 2 Days On Site
Target Group: Scrum Masters, Managers, Team coaches and anyone who wants to learn more about the agile mindset, Scrum, servant leadership in practice and team dynamics.
Teachers: Mia Kolmodin, Sofia Hedlund
Stockholm, May 5-6